Neil Anderson interned at SCEC during the 2010 summer and worked on the developer team. He added features to SCEC-VDO including earthquake animation and a real-time earthquake display. Following his time at SCEC, Neil interned at Intel in the summer of 2011 and is currently interning at Zynga. Neil Will be graduating after the fall of 2012 and hopes to continue to work in the video game industry upon graduation.
|Project||Task||Type||Due Date||Assigned To||Status||Attachments|
|2010 SCEC-VDO Development||Kinematic Fault Rupture Models (cyber shake) - Maximum Displacement||Movie / Animation||07/30/2010||Completed|
|2010 SCEC-VDO Development||Kinematic Fault Rupture Models (cyber shake) - Animation||Movie / Animation||07/30/2010||Neil Anderson||Completed|
|2010 SCEC-VDO Development||Debug realtime class by Neil||Movie / Animation||07/30/2010||Completed|